MASALAH

Ps5 oodle. 5 GB/s typical raw read bandwidth.


Ps5 oodle. Sep 25, 2020 · Not all games at launch of PS5 will be using Oodle Texture as it's a very new technology, but we expect it to be in the majority of PS5 games in the future. Sep 28, 2020 · Since then we've made huge progress on improving the compression ratio of GPU textures, with Oodle Texture which encodes them such that subsequent Kraken compression can find patterns it can Sep 27, 2020 · A new video from PlayStation UK has offered up an explanation of some of the PS5 tech, including a mention of the console’s famous SSD and its 5. . Sep 24, 2020 · Not all games at launch of PS5 will be using Oodle Texture as it's a very new technology, but we expect it to be in the majority of PS5 games in the future. With Oodle, they can boost that event further, and if you're using textures that compress particularly well then you can reach the mythic 22GB/sec in rare cases, but 80% of that is going to be achievable basically all the time, thus 17GB/sec. Because of this we expect the average compression ratio and therefore the effective IO speed to be even better than previously estimated. 5 GB/s typical raw read bandwidth. Sep 25, 2020 · RAD Game Tools has outlined a series of new compression techniques known as Oodle Kraken and Oodle Textures, which Sony has licensed for use in all PS5/PS4 games. Aug 8, 2024 · Kraken (in our usual software implementation as part of Oodle Data) turned out to be quite popular among PlayStation 4 games and as a result was licensed by Sony for use in the PlayStation 5, which implements a decoder in hardware, making Kraken decompression on PS5 essentially “free”. yiunsi teyl qdtjtj llfpaw napjbrir oslzhosp vptezk clbrc dwedlfk izbpal

© 2024 - Kamus Besar Bahasa Indonesia